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Category
Developer Tools
Rank

Previous survey · No. 745 ·

Pricing
Open Source
Type
TOOL
Builder
blaizzy
GitHub
776 stars
Latest release
v0.1.3
Date

About

Modular Swift SDK for audio processing with MLX on Apple Silicon — TTS, STT, and audio analysis for iOS and macOS apps.

What it does

MLX Audio Swift turns downloaded model checkpoints into native, typed audio workflows. Applications can synthesize or transcribe speech, identify speakers and languages, detect voice activity, transform speech, run codecs, and phonemize text. Its components share audio utilities while model loaders resolve compatible repositories or local directories. Streaming generation can emit token, audio, and informational events as work progresses.

Why it's ranked here

This is a compelling option for Apple-focused audio ML because one package covers an unusually broad model roster without forcing every capability into one import. Separate libraries cover core processing, codecs, generation, recognition, detection, transformation, language identification, phonemization, and interface components. Executable tools and a shared test target make the project more than a collection of model ports.

What's good

The modular package surface is genuinely useful: teams can select focused libraries while retaining a combined compatibility product. Loaders support Hugging Face repositories and, for several model families, local model directories. The core includes concrete signal-processing machinery such as window functions, Fourier transforms, mel filterbanks, padding modes, and spectrogram normalization. Streaming output supports incremental progress handling.

Tradeoffs

The supported deployment range is narrow: macOS 14 or newer and iOS 17 or newer, with MLX on Apple Silicon. The manifest requires Swift tools 6.2, while the README badge says Swift 5.9 or newer, creating a compatibility-documentation mismatch. Installation follows the main branch rather than a tagged version. Many workflows also depend on separately obtained model checkpoints.

How to use it well

Use it when a Swift application needs several local audio ML capabilities and benefits from sharing model loading, tensors, codecs, and signal processing. Start with one focused library and one documented checkpoint, then add adjacent modules only when the product needs them. It suits Apple-native prototypes and applications. It does not provide a cross-platform or server-oriented audio stack.

Technical notes+

Package.swift declares nine library products, a combined MLXAudio compatibility product, five executable products, and MLX, MLX language-model, Hugging Face, and Transformers dependencies. Sources/MLXAudioCore/DSP.swift implements windowing, STFT, mel filters, decibel conversion, and mel spectrogram computation with MLX arrays. Sources/MLXAudioTTS/TTSModel.swift and Sources/MLXAudioSTS/STSModel.swift resolve model types from repository metadata, local configuration, or name inference. Sources/MLXAudioG2P/G2P.swift performs greedy ByT5 decoding with a key-value cache, while Sources/MLXAudioG2P/Weights.swift maps external weight names into the Swift module structure and loads safetensors. Package.swift also declares MLXAudioTests at Tests with copied media resources.

Observed

License
MIT
Primary language
Swift
Packaging
Swift Package Manager package with modular and combined library products
Interfaces
Swift libraries plus command-line executables for TTS, STT, codecs, speech transformation, and language identification
Platform support
macOS 14 or newer and iOS 17 or newer on Apple Silicon
Model sources
Supports Hugging Face repositories and local directories for documented model loaders
Testing structure
A shared test target uses the Tests directory and includes media resources

Read from README.md, Package.swift, Sources/MLXAudioG2P/G2P.swift, Sources/MLXAudioCore/DSP.swift, Sources/MLXAudioG2P/Model.swift, Sources/MLXAudioG2P/Config.swift, Sources/MLXAudioG2P/Decoder.swift, Sources/MLXAudioG2P/Encoder.swift, Sources/MLXAudioG2P/Weights.swift, Sources/MLXAudioG2P/G2PTypes.swift, Sources/MLXAudioSTS/STSModel.swift, Sources/MLXAudioTTS/TTSModel.swift, Sources/MLXAudioG2P/Attention.swift, Sources/MLXAudioG2P/Tokenizer.swift, Sources/MLXAudioLID/LIDOutput.swift.

What it can do

  • Convert text to speech

    Text stringAudio file or audio stream

  • Convert speech to text

    Audio file or audio streamTranscribed text

  • Analyze audio content

    Audio file or audio streamAudio analysis data or metadata

  • Process audio using MLX models

    Audio data and MLX model parametersProcessed audio or analysis results

  • Integrate audio processing into iOS apps

    iOS app project and audio processing requirementsiOS app with audio processing capabilities

  • Integrate audio processing into macOS apps

    macOS app project and audio processing requirementsmacOS app with audio processing capabilities

Tags

mlxswiftaudioapple-siliconsdk

Tech Stack

Swift

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