3D Retro Graphics
3d-retro.com- Category
- Developer Tools
- Rank
- No. 2266Tools index
Previous survey · No. 2226 ·
- Pricing
- Free
- Type
- TOOL
- Use case
- Design & Media
- Interfaces
- Web · API
- Date
About
3D Retro Graphics is a CC0-licensed collection of self-contained recreations of classic computer graphics techniques, such as demoscene plasma, raytracing, Mode 7 floors, Boing balls, and fluid simulations, rendered with WebGL 1 or 2D canvas. Each experiment's source HTML can be copied directly into another project, and the full catalog is exposed through a machine-readable llms.txt and JSON API for agent use.
What it does
The site offers 31 single-file graphics demos: 27 rebuilds of named historical effects, from a 1980 Whitted raytracer to a 1992 Wolfenstein-style raycaster and a Super Famicom Mode 7 floor, plus four 2026 math illustrations. It says each one runs in the browser and is meant to be pasted into your own page.
Stated on the product site
- License
- CC0 1.0 public domain dedication
- Rendering
- WebGL 1 or a 2D canvas
- Distribution
- Each demo is a standalone HTML file meant to be copied into a page
- Agent interfaces
- Plain-text catalog for agents, a JSON API and an OpenAPI description
- Attribution
- Each demo names its historical reference or labels itself an interpretation
- Interaction
- Most demos respond to pointer or drag input; the raycaster uses WASD
Not stated on the site
- The page does not state which browsers or devices the demos are tested on, or how pointer-driven demos behave with touch input.
- The page does not show who maintains the collection or whether new demos are added over time.
- The page does not describe the JSON API response format, versioning policy or any rate limits.
- The page does not say how heavy the raymarched and raytraced demos are on low-end hardware.
Written from the product site at 3d-retro.com.
Tags
Media

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