Polyfork
polyfork.dev- Category
- Developer Tools
- Rank
- No. 2441Tools index
Previous survey · No. 2348 ·
- Pricing
- Freemium
- Type
- APP
- Use case
- Design & Media
- Interfaces
- MCP
- Builder
- @lucas_martinic
- Date
About
Polyfork is a catalogue of low-poly 3D assets for three.js, Unity, Unreal and Godot. Each asset is a small program with adjustable parameters such as colors and proportions, and can be exported as GLB, FBX or USDZ. The catalogue is also exposed as an MCP server so coding agents can search and place assets.
What it does
The site says each Polyfork model is a code module with typed settings rather than a fixed mesh, imported in one line into Three.js or downloaded as standard files. It says agents can search and place models through an MCP endpoint without a key, and it lists free, monthly, lifetime and platform plans.
Stated on the product site
- License terms
- Commercial use without attribution; no resale or training a commercial asset generator
- Free plan
- Assets under 600 triangles
- Pro plan
- $15 a month
- Formats
- ES module plus GLB, FBX, USDZ and OBJ
- Three.js support
- Targets Three.js r150 and later
Not stated on the site
- The page does not say how the model programs are authored, or whether AI generation is part of that process.
- The page does not spell out how platform-plan slots are counted, and links separate terms for that.
- The page does not show whether the typed settings carry over when a model is imported into Unity or Unreal as a file.
Written from the product site at polyfork.dev.
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