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Category
Entertainment
Rank
Pricing
Open Source
Type
GAME
GitHub
3 stars
Date

About

A slow, shared settlement game set in Northern Germany around 1500. Towns grow in real time from a seed placed on a shared map, and growth, villagers and events are computed from seed position and a shared clock, so every player sees the same town even offline. The database stores only player decisions. It supports eight languages.

Tags

gamesimulationmedievalmultiplayertypescriptreact

Tech Stack

Node.jsTypeScriptVite

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Editorially curated, with community endorsements as a secondary signal. Corrections welcome.