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Ling 3.0 Flash First Test – A Surprisingly GOOD Coding Model!

Source
youtube.com
Author
Bijan Bowen
Date

Context

Ling 3.0 Flash's results in this coding review varied with the task and its repair attempts. The reviewer reports useful corrections to a browser-desktop project and a subway-shooter game after follow-up feedback.

A C++ racing game remained stuck on a black screen after several revisions, including a rewrite that compiled without errors. That contrast separates producing buildable code from producing usable software. The session offers examples of successful iteration and an unresolved runtime failure, with no basis for treating either as the model's general success rate.

Key quotes

“it is the perfect size for unified memory systems like the DGX Spark, Strix Halo, or Mac Studio, or Apple silicon systems with 128 gigs of RAM”

Bijan Bowen

“This is better than some much larger models I've seen attempting this task.”

Bijan Bowen

“It will find there's some issues in it that it wants to fix. It will try a couple of times and be like, "This isn't going too well. I'm just going to rewrite the entire thing from scratch."”

Bijan Bowen

“context used up right there, 63% of the 256K, and it was still competently fixing things”

Bijan Bowen

“all of these results are simple but foundationally they actually seem to be somewhat competent and together”

Bijan Bowen
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