
-driven iteration is the part of development most teams skip, and this shows what it looks like in production.
“Checking if the model like didn't do something as bad, uh, something bad is just as critical as checking if it did the task.”
Daniel Bump
“writing the evals can be a very small point and humans arguing over what the rubric should be is, uh, is kind of like a very large task here”
Daniel Bump
“I found a disclaimer and now I'm going to go ahead and remove it, which was not what we asked it to do.”
Preetika Bhateja
“if you do this, this is kind of a trap because as I said before, these are non-deterministic systems. So what's more important is that you actually rely on patterns.”
Daniel Bump
“what we think makes a good eval system generally is like it should be representative of what you want your product to be great at.”
Preetika Bhateja
Checking sign-in…
Loading comments…