← All IntelClip / OtherGoal-mode generation of a full cinematic scene
From Meta Muse Code Is HERE – Spark 1.2 & Meta’s NEW Coding Agent! · ≈24:34
“So, I've begun this in YOLO mode, which basically means it will just like go all out”
“This is one that I did try with a previous version of Musepark, and unfortunately, we couldn't really get past the first cutscene, but it did look like it had some level of promise to it.”
“All right, so apparently that goal took 6 minutes.”
What’s in it
- Tests an AI tool's autonomous 'YOLO mode' on a full game prompt
- Generates cinematic scenes, camera moves, assets, and character dialogue automatically
- Compares this run's speed and quality to a earlier, failed attempt
Clip transcript
somewhat So, I've begun this in YOLO mode, which basically means it will just like go all out, and I've given it a goal alongside the very intricate Steve the PC repairman cinematic game prompt. This is one that I did try with a previous version of Musepark, and unfortunately, we couldn't really get past the first cutscene, but it did look like it had some level of promise to it. So, I'm hoping that we get something better here, and I'm allowing it again to go in this goal mode. So, I don't know how long this will take, but it will generate a lot of different scenes, cinematic camera movements, assets as well. So, it has to generate dialogue for the characters as well, and we'll see how well it tackles this. All right, so apparently that goal took 6 minutes. I'm curious to see
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