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Katia Gil Guzman

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Katia Gil Guzman works in developer experience at OpenAI. Her public demonstrations connect coding-agent workflows with interactive applications, including browser-based tools for designing materials and arranging rooms in synchronized two- and three-dimensional views.[5][1][3][4]

Start with Architecture Studio →
Katia Gil Guzman

Education

Télécom SudParis

Engineering studies, specializing in video-game development

[2]

Links

GitHub X

Developer Experience · OpenAI

Career

In a first-person interview, Gil Guzman describes engineering study at Télécom SudParis and specializing in video-game development. She joined Microsoft for a final internship and continued as a software engineer, working across customer and product teams. She later cofounded Emera as CTO through OSS Ventures, moving from contributions to many projects toward responsibility for a whole product. Her current public professional account identifies OpenAI.[2][5]

Contributions

Keep multiple views tied to the same editable scene

Her Architecture Studio showcase builds a room planner around one document shared by a dimensioned floor plan and a synchronized 3D view. Furniture placement, rotation, finishes and undo all operate on the same room state. The published build process also addresses export, device layout and saving. This demonstrates how an agent-built visual prototype can become an inspectable editing workflow instead of a static rendering.[4]

Expose material choices through immediate visual feedback

Material Lab is a browser tool for changing surface properties and lighting on a sculptural object. Its controls include roughness, metallic appearance, translucency, color and light intensity, with immediate updates, before/after comparison and saved presets. The showcase’s build brief ties those parameters to an interaction a user can see and adjust without editing shader code.[3]

Tools, writing & talks

Apps

  • Start here

    Architecture Studiodevelopers.openai.com

    A room-planning showcase with one shared document powering editable 2D and 3D views.

    Inspect the shared-document design and build steps, then try placing and editing furniture in the linked app. No coding is needed to explore; reproducing the build assumes experience with web interfaces and 3D graphics.

    Showcase creator credited by OpenAI[4]
  • Material Labdevelopers.openai.com

    A real-time browser studio for comparing surface and lighting choices.

    Showcase creator credited by OpenAI[3]

Writing, research & talks

References

Latest source check 2026-10-30

  1. [1] Katia Gil Guzman professional account

    github.com · Checked 2026-10-30

  2. [2] Katia Gil Guzman first-person interview

    fr.linkedin.com · Checked 2026-10-30

  3. [3] Material Lab showcase

    developers.openai.com · Checked 2026-10-30

  4. [4] Architecture Studio showcase

    developers.openai.com · Checked 2026-10-30

  5. [5] Katia Gil Guzman on X

    x.com · Checked 2026-10-30

Katia Gil Guzman | VibeLeaderboard