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Kirill

Viber rank891

Kirill, known online as waterflane, develops ContextForge, a tool for assembling repository context for coding agents. The developer also makes small games and game modifications and studies mathematics and machine learning.[1][2]

Start with ContextForge – context engineering platform for AI-assisted development →
Kirill

Background

Kirill’s personal README describes interests in mathematical analysis, number theory and machine learning, alongside software and game development. Earlier public projects include modifications for Minecraft and Teardown.[1]

Contributions

ContextForge inventories a local repository, builds structural maps and selects relevant files or line ranges for a coding task. It packages the selected material into portable context capsules, making the inputs to a coding agent easier to inspect and hand off. Its retrieval combines exact paths and symbols with text search and bounded graph signals.[2]

Ideas

ContextForge distinguishes gathering context from changing a project. Its documented discovery operations do not give it permission to edit source files or run arbitrary commands. Reviewable selection and explicit context budgets let a developer decide what another agent should receive.[2]

Tools, writing & talks

Writing, research & talks

  • Start here

    A repository-context toolkit that builds structural indexes and portable, bounded context packages for coding agents.

    Read the quick start, then inspect one context package for a small repository. Follow how files and line ranges were selected before passing it to an agent; familiarity with Git and repository structure helps.

    Developer and maintainer[2]Original source
References

Latest source check 2026-10-30

  1. [1] Owned GitHub profile

    github.com · Checked 2026-10-30

  2. [2] ContextForge repository

    github.com · Checked 2026-10-30

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