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image-blaster chains Claude skills, Marble and fal into a 3D pipeline

Source
x.com
Date
World Labs@theworldlabs
Thread · 2 parts

Turn a single image into a fully meshed 3D world in minutes 👀 Built by a World Labs team member, image-blaster combines Marble + Claude skills + @fal to generate 3DGS environments, meshes, interactive physics objects and SFX from one image. learn more + try it yourself ↓

image-blaster outputs: • explorable 3D environments generated by Marble • dynamic object meshes • ambient + physics SFX Works with Three.js, Unity, Unreal and more. Github: https://t.co/t41JAtPyFF

Context

image-blaster turns one image into separately usable scenery and objects. Promoted by World Labs, the toolkit uses Anthropic's Claude Code skills to coordinate several generation systems. Its workflow description explains that movable objects are extracted into standalone 3D meshes and removed from the image used to generate the static surroundings.

Marble creates the explorable background, while other models produce object geometry and sound. Keeping these outputs separate means each kind of asset can be handled on its own, and World Labs says the results work with Three.js, Unity and Unreal. The repository documents distinct outputs for object meshes, the splat environment and audio.

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