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Category
Developer Tools
Rank
No. 3878Tools index

Previous survey · No. 3686 ·

Type
TOOL
Use case
Design & Media
Interfaces
Web
GitHub
5 stars
Date

About

auto-rig-web automatically rigs a static uploaded .gltf mesh into an IK-ready SkinnedMesh entirely in the browser, using a lightweight ONNX vision model to predict joint locations and Three.js to compute skin weights procedurally. It removes the need for server-side rigging pipelines or manual bone placement and weight painting in tools like Blender.

Tags

3d-riggingonnxbrowserthree.jswebgpucharacter-animation

Tech Stack

Node.jsTypeScript

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Editorially curated, with community endorsements as a secondary signal. Corrections welcome.