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What NVFP4 actually is: microscaling explained
From Compression at the Edge — Chris Alexiuk, NVIDIA · ≈16:47
“the genius isn't it is a microlock scaled uh number.”
“Nvidia adopted like a similar but different design of uh four bits but every uh 16 bits share one uh 8 bit value uh to scale them”
“that has been like that has been tremendous it uh gives significant improvements over like other formats yeah of 4bit.”
What’s in it
- Explains what NVFP4 actually is under the hood
- Breaks down microscaling: how 16 elements share one scale factor
- Traces NVFP4's lineage back to bitsandbytes' quantization trick
Clip transcript
like you know uh FP8 like what what the hell is NVFP4? >> Oh cool. Okay so FP4 um the number is that it's a floating point 4bit number but the genius isn't it is a microlock scaled uh number. So microlock scaling means uh every u you choose a group. In in the case of FP4, you choose 16 elements and you can share one scaling fac one one extra um FP8 number between these 16 elements. So this was originally u invented by uh uh bits and bites Tim that yeah so uh Nvidia adopted like a similar but different design of uh four bits but every uh 16 bits share one uh 8 bit value uh to scale them and yeah that has been like that has been tremendous it uh gives significant improvements over like other formats yeah of 4bit. Yeah.
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