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- Pricing
- Open Source
- Type
- TOOL
- Builder
- newton-physics
- GitHub
- 5.3k stars
- Latest release
- v1.4.0
- Added
- Apr 14, 2026
About
A GPU-accelerated physics simulation engine built on NVIDIA Warp, designed specifically for roboticists and simulation researchers. It extends Warp's deprecated simulation module with OpenUSD support, differentiability, and user-defined extensibility for scalable robotics simulation.
What it can do
Simulate robot physics interactions
Robot model and environment parameters → Physics simulation results with robot behavior
Perform GPU-accelerated physics calculations
Physics simulation parameters and scene data → Computed physics states and dynamics
Import and process OpenUSD scene files
OpenUSD file format scenes → Loaded simulation environment and assets
Generate differentiable simulation gradients
Simulation parameters and target objectives → Gradient information for optimization
Execute scalable multi-robot simulations
Multiple robot configurations and scenarios → Parallel simulation results across robot instances
Extend simulation capabilities through custom modules
User-defined physics extensions and custom code → Enhanced simulation engine with custom behaviors
Why it made the leaderboard
GPU-accelerated physics engine for robotics built on NVIDIA Warp with OpenUSD support and differentiability — a Linux Foundation project from Disney Research, Google DeepMind, and NVIDIA that succeeds Warp's deprecated sim module.
Intel on Newton
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Indexed by a proprietary survey. Corrections welcome.
