← All IntelClip / OtherCost and reliability comparison vs previous Muse Spark version
From Meta Muse Code Is HERE – Spark 1.2 & Meta’s NEW Coding Agent! · ≈30:26
“It was a definite improvement over the previous Muse Spark.”
“I'm honestly highly confused because the Steve the PC repairman cinematic game different cutscenes pulling assets from APIs took 6 minutes.”
What’s in it
- Watch a live test of an AI model (Muse Spark) handling game-dev tasks
- See real cost and time tracking for AI-generated game assets and fixes
- Includes a subway station FPS build test as a closing benchmark
Clip transcript
Okay, that part. It was a definite improvement over the previous Muse Spark. When I tested it with the same exact prompt, it became significantly, significantly better. Now, it's just odd because I'm Yeah, all right. Maybe it took a little while to catch up. That makes a little more sense, I believe. So, I think that cost about a dollar. So, the final thing we're going to be doing is the subway station FPS because why not? I like doing this one and it's always fun to play, especially as the closing test. All right, this thing's been working for about 21 minutes and I'm honestly highly confused because the Steve the PC repairman cinematic game different cutscenes pulling assets from APIs took 6 minutes. Now, that was in the goal mode. This is not, but still I'm very very confused at the level of troubleshooting and fixing this is still doing 20 minutes into what is not necessarily a very difficult problem. It's just odd. Now, I believe we were at like $12 or $13 or something prior to running this. So, actually seems like it might be pretty good. You know what? This is actually
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