🚀🚀🚀Introducing HY World 1.5 (WorldPlay)!
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🚀🚀🚀Introducing HY World 1.5 (WorldPlay)! We have now open-sourced the most systemized, comprehensive real-time world model framework in the industry. In HY World 1.5, we develop WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods. You can generate and explore 3D worlds simply by inputting text or images. Walk, look around, and interact like you're playing a game. Highlights: 🔹Real-Time: Generates long-horizon streaming video at 24 FPS with superior consistency. 🔹Geometric Consistency: Achieved using a Reconstituted Context Memory mechanism to dynamically rebuild context from past frames to alleviate memory attenuation 🔹Robust Control: Uses a Dual Action Representation for robust response to user keyboard and mouse inputs. 🔹Versatile Applications: Supports both first-person and third-person perspectives, enabling applications like promptable events and infinite world extension. 👉🏻Try it now: https://t.co/0awf2D5LaT 🌐Project Page: https://t.co/bbFzdTXUdU 🔗Github: https://t.co/lSsVLXxoAd 🤗Hugging Face:…
Context
Tencent's WorldPlay generates a changing view of a scene in response to movement controls. Starting from text or an image, it predicts successive video segments using the user's actions. Its memory mechanism draws on earlier frames when generating later ones, aiming to keep previously seen places consistent as the viewpoint changes. The project documentation explains how this connects interactive navigation with visual memory, two requirements for exploring a generated environment.
- streaming — Sending a model's response token by token as it is generated, so the reader sees text immediately instead of waiting for the whole answer.
- context window — The maximum amount of text a model can consider at once — its working memory for the current conversation or task.
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