
Dimillian
25 Tools
Thomas Ricouard is a French iOS and macOS developer with roughly two decades of experience on Apple platforms, having worked at Google, Medium, and Glose, and co-founded two startups (MySeeen and RobinBrowser). He is widely known in the Apple developer community for prolific open-source SwiftUI work and currently works on Developer Experience for Codex at OpenAI.
Tools
Collection of 16 reusable skills for Apple platform work: release notes, iOS debugging, SwiftUI audits, and refactors.
Native macOS app for installing, organizing, and toggling OpenAI Codex skills from a single interface.
App that keeps an eye on the OpenAI Codex CLI, watching active agent runs and surfacing their results.
Chat app for iOS 26 that runs Apple's on-device Foundation Models with no cloud round trips.
iOS app that generates pixel art and retro game assets from text prompts using retrodiffusion.ai.
Menu-bar app for macOS that shows CPU, memory, and network status in one small indicator.
macOS menu bar app that surfaces your GitHub PRs, issues, and mentions without opening the website.
Turn-based roguelike dungeon experiment written in Swift and rendered with SwiftUI.
Falling-text Matrix screen effect rendered natively on Apple platforms.
Chrome extension that brings HyperGit's instant repository search into the browser.
Stream-of-consciousness composer that lets you write fast and organizes the output afterward.
Experimental dungeon crawler in Swift, used as a sandbox for game dev patterns on Apple platforms.
Drafting app for medium and long-form writing built around a tight outline, draft, and revise loop.
Go-based terminal client for posting, replying, and browsing Mastodon without leaving the shell.